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Attack of the Earthlings - Modular Rocks

For the tutorial level, I created a small and simple collection of rocks that could be duplicated, scaled and rotated to build variation. Due to how the fog-of-war system reveals tiles, the rocks had to be packed neatly into squares.

Now for the puny Earthlings...
Starting from a provided low poly base, I created the high poly and final low poly models. Almost all of the characters were handled this way. The textures were created in Substance Painter.

Rocks conform to a set grid to work with the fog-of-war system.

Rocks conform to a set grid to work with the fog-of-war system.

Rocks can then populate the level.

Rocks can then populate the level.

Items that I created for idle character animations.

Items that I created for idle character animations.